In the
topic that
Dillmann linked you can find examples of the Demo Analyzer: no it is not possible to see the screen as if you are the player that you are spectating, but through the Battlerecorder (and the aid of Demo Analyzer to catch cheaters) you can get quite close.
When spectating a Jet, for example, you can zoom your player-camera view to be as close to the cockpit as possible, and you can see what is visible and what is not rendered (it will never be a 1:1 match with what the player sees, okay, but it comes pretty close);
what you have done by reviewing your own demo is what the administrators are doing too.
So if you like to contribute to learn more, and keep the servers clean of players you suspect / rule-breakers, we're looking for new in-game administrators (
start here).
LS ADVERTISEMENT aside ... returning back to the Battlerecorder you must keep in mind that:
- you will not be able to witness teammates SPOTTING enemies
- in any case you do not have access to intel shared by voice (Squad VoIP, TS3, Discord)
- finally it's not straightforward to tell whether commander (so commander-spotting, UAV) are enabled/airborne
For the commander you can potentially look for the artillery firing (in the respective uncap / safe zone), or UAVs / cars / supplies getting deployed; particularly
on the LS Servers we limit commander at different thresholds for every server (and during the live game you can see some
messages in the kill-feed, when there aren't enough players to enable commander; or the lack thereof, indicating that the threshold is met and commander is potentially enabled).
If you or anyone reading are interested in continuing either thread of the discussion (the Membership to LS or details/doubts about reviewing Battlerecorder demos using the Analyzer tool) feel free to add replies. Thank you